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© 2013 Board N’Stones

Black to Play!

Train the Basics of Go
25 KYU – 20 KYU

Gunnar Dickfeld

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Copyright Page

Black to Play!
Train the Basics of Go
25 KYU – 20 KYU

Gunnar Dickfeld

© 2013 Board N’Stones
Board N’Stones is a trademark of Brett und Stein Verlag, Gunnar Dickfeld, Frankfurt a.M.
All rights reserved.

Cover Design: HAMMERGEIGEROT

ISBN of the printed book (German): 978–3–940563–32–3

Converted for SmartGo Books by John Mifsud.

Preface

For more than four thousand years people have been fascinated by the Asian strategic board game Go. It has always been regarded as a beneficial way to foster creative thinking. Despite the fact that Go can be regarded as a complex and mysterious game, its rules are nevertheless very simple. The game itself is easier to learn than chess. Learning the basic rules requires only a few minutes. Even young children can easily enjoy exciting games. The simple and non-restrictive rules provide freedom of choice, and allow a wide range of possibilities and combinations.

This workbook is dedicated to players who have gathered experience on the 9x9 board and want to learn more about tactics. The exercises introduce new shapes and techniques which help to deepen your understanding of the interdependency of the stones. Training with these elements will help you to improve your strength and make your games more fun.

You will enjoy seeing your understanding of the game improve, and learn to surprise your friends and playing partners with deft moves.

Gunnar Dickfeld

Contents

Black to Play!
Train the Basics of Go

Copyright Page

Preface

Atari

The chapters in gray are included only in the full book.

Ladder

Net

Semeai

Shortage of Liberties

Tesuji: Throw-in

Snapback

Separate & Connect

Life

Death

Seki

Repetition

Endgame

Glossary

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Atari

Positions involving atari are very important in the game of Go. Beginners are often uncertain about whether a move is allowed or not. That’s why we’ll review ataris with some simple exercises.

Problem 1

Black to play

Black to play: Are you allowed to play at A?

Answer 1

Black 1 captures three stones. After removing these stones from the board, the black stone has one liberty: A.

Consequently the move is allowed.

Problem 2

Is Black 1 a valid move? Is it a good move?

Answer 2

Black 1 is allowed, but doubtful as White will capture with 2. White can also capture at A, so another black stone is also in danger.

Problem 14

Black to play

Find the ladder to capture the marked stones!

Answer 14

Black 1 starts the ladder. A ladder starting at 2 does not work for Black as White will atari at A and escapes.

Problem 49

Black to play

Make use of the shortage of liberties and capture some white stones!

Answer 49

Black 1 and 3 are atari. White can’t escape anymore.

Problem 85

Black to play

The black stones have been separated. If you can capture some white stones then your stones will be connected!

Answer 85

Black 1 is correct direction. This move captures the white stones and saves the black ones.

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© 2013 Board N’Stones

This edition includes the English, German, Spanish, French, Dutch, Italian, and Czech text.